Radar Darts Rules
Blast the blobs the radar spots on the board: every dart in a blob's segment deals damage, and the highest score after the last round wins.
Overview
Radar is a blob-blasting game inspired by arcade darts. Every round the radar spots 3 blobs on 3 different segments, and every player in that round faces the same blobs, fresh at the start of each turn. A dart in a blob's segment deals damage, and every hit point you remove scores.
Obliterate a blob for a bonus, and obliterate all three in one turn for a Radar Clear. Play 5, 10, or 15 rounds; after the last round, the player with the highest score wins.
Game Setup
| Setting | Value |
|---|---|
| Players | 1 to 8 |
| Mode | Classic, Moving Targets, or Time Pressure |
| Rounds | 5, 10, or 15 (default 10) |
| Format | Single leg or best of N legs |
| Darts per Turn | 3 |
The Blobs
At the start of every round, the radar spots three blobs:
- Three segments: every blob sits on a different segment from 1 to 20 — never on the Bull.
- Same blobs for everyone: every player in the round faces the same three blobs, and every turn starts with all three fresh.
- Hit points: a blob has 3 hit points, shown as dots. When the last one is gone, the blob is obliterated.
Dealing Damage
Every dart in a blob's segment deals damage:
- Single: 1 damage.
- Double: 2 damage.
- Triple: 3 damage — enough to obliterate a fresh blob with one dart.
- No damage: the Bull, a miss, and a segment without a live blob do nothing, but the dart still counts.
Scoring
- Hit points: 10 points for every hit point removed. Damage beyond a blob's remaining hit points is lost.
- Obliterate: +30 for every blob you obliterate.
- Radar Clear: +50 for obliterating all 3 blobs in one turn.
Modes
Pick one of three modes when you create the game:
- Classic: the blobs stay put for the whole turn.
- Moving Targets: after every dart, the surviving blobs move one segment clockwise — a blob on 20 moves to 1.
- Time Pressure: the obliterate bonus depends on the dart that lands the final blow — +60 with the 1st dart of the turn, +40 with the 2nd, and +20 with the 3rd.
Winning
- Highest score: after the last round, the player with the highest score wins the leg.
- Tiebreaks: a tie goes to the player who obliterated more blobs, then to the player with more Radar Clears.
- Legs: the first player to win the required number of legs wins the match.
Game Flow Example
A Classic turn with blobs on 20, 5, and 1:
| Dart | Throw | Result | Points |
|---|---|---|---|
| 1 | Triple 20 | 3 damage obliterates the blob on 20: 30 for the hit points plus the 30 bonus | 60 |
| 2 | Single 5 | 1 damage; the blob on 5 has 2 hit points left | 10 |
| 3 | Double 5 | 2 damage obliterates the blob on 5: 20 plus the 30 bonus. The blob on 1 survives, so there is no Radar Clear | 50 |
The turn scores 120 points. The next player starts with all three blobs fresh.
Confirmation Mode
Confirmation Mode is an optional setting you can turn on when creating a game, or toggle mid-game from the top bar. Tapping the dartboard opens a magnified 1.5× overlay showing the segment you hit, its two neighbors, and the Bull — tap the correct segment to confirm the throw, or tap outside the overlay to cancel with nothing recorded. It's especially useful in Radar, where the segments next to a blob are usually empty and one wrong segment turns a hit into a wasted dart. Misses are always registered immediately and skip the confirmation step.
Strategy Tips
- Go for the triple: a triple obliterates a fresh blob with one dart and scores 60 with the bonus.
- Aim where the blob is now: in Moving Targets, the blobs move only after your dart lands, so aim at the segment the blob is on, not where it is going.
- Three triples for a Radar Clear: three blobs with 3 hit points each and only 3 darts mean a Radar Clear needs a triple on every blob.
- Strike early in Time Pressure: obliterating a blob with the 1st dart earns +60, with the 3rd only +20, so open with the triple you trust most.
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Pick 5, 10, or 15 rounds, switch on the radar, and start blasting. No download needed for the web version.
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